Audio System Toolbox is Feature Complete!

Releases

With version 4.0.x hitting the Asset Store – Audio Toolbox we are happy to announce that we are now feature complete and Live!

Release notes :

Version 4.0.1

  • Fixed a bug where any sound would be fetched the 3D Audio sound pool.
  • Fixed a major bug where AudioDataScriptable with a single AudioClip would not play at all.
  • Make the default AudioManager implementation use the warmup overload with 2d and 3d sound.

Version 4.0.0

  • Added the ability to play sound on a 3D object.
  • Removed the PlayOnShot interface, as it doesn’t really fit in this package mindset.

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