With version 4.0.x hitting the Asset Store – Audio Toolbox we are happy to announce that we are now feature complete and Live!
Release notes :
Version 4.0.1
- Fixed a bug where any sound would be fetched the 3D Audio sound pool.
- Fixed a major bug where AudioDataScriptable with a single AudioClip would not play at all.
- Make the default AudioManager implementation use the warmup overload with 2d and 3d sound.
Version 4.0.0
- Added the ability to play sound on a 3D object.
- Removed the PlayOnShot interface, as it doesn’t really fit in this package mindset.